Answer by DaveA
I'm dealing with a couple of similar issues. In one project, I'm monitoring live video from a factory (the game simulates the factory, and you can access the live feed when you navigate around the...
View ArticleAnswer by Thirdblood
I am doing something similar as well. I am sending live video from one of my six unity cameras to a separate QT application using TCP. I have found the only way to remove the lag that occurs in Unity...
View ArticleAnswer by prs6
Hi everybody I'm very new to the Unity world, and i need to do exactly what your are discussing about. However, i don't know where must i paste the code proposed for TCP sending images. What kind of...
View ArticleAnswer by prs6
Hello, i'm new at the Unity programming environment. The code proposed, in what kind of file should be copied? And how can i launch this code? Thanks a lot...
View ArticleAnswer by DaveA
I'm dealing with a couple of similar issues. In one project, I'm monitoring live video from a factory (the game simulates the factory, and you can access the live feed when you navigate around the...
View ArticleAnswer by Thirdblood
I am doing something similar as well. I am sending live video from one of my six unity cameras to a separate QT application using TCP. I have found the only way to remove the lag that occurs in Unity...
View ArticleAnswer by prs6
Hi everybody I'm very new to the Unity world, and i need to do exactly what your are discussing about. However, i don't know where must i paste the code proposed for TCP sending images. What kind of...
View ArticleAnswer by prs6
Hello, i'm new at the Unity programming environment. The code proposed, in what kind of file should be copied? And how can i launch this code? Thanks a lot...
View Article