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Channel: Answers for "Send RenderTexture via TCP or UDP"
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Answer by DaveA

I'm dealing with a couple of similar issues. In one project, I'm monitoring live video from a factory (the game simulates the factory, and you can access the live feed when you navigate around the...

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Answer by Thirdblood

I am doing something similar as well. I am sending live video from one of my six unity cameras to a separate QT application using TCP. I have found the only way to remove the lag that occurs in Unity...

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Answer by prs6

Hi everybody I'm very new to the Unity world, and i need to do exactly what your are discussing about. However, i don't know where must i paste the code proposed for TCP sending images. What kind of...

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Answer by prs6

Hello, i'm new at the Unity programming environment. The code proposed, in what kind of file should be copied? And how can i launch this code? Thanks a lot...

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